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  #21  
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03-04-2007 , 01:05 PM


I'm sure the turrets aren't a one-hit-kill. But, I don't have any proof :(

But if they aren't a one hit kill then if we could launch fast enough we could just be able to make it. Or..... hehe, box-off! Me hopes so :)

  #22  
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03-04-2007 , 01:17 PM


Quote:
Originally Posted by NOBLE STABBlNGS
Hehe...

Don't worry. Once DefyLogic get's past them, we'll be sure to provide a tut. ;)

Before you get your panties in a twist, that was a playful joke. Chillax.
Lol, how many in DL are in on the beta? I'd really like to work with you guys some. Maybe some cross-clan glitching. Eh. Just some good clean fun.

I say we post any glitch we find and let Bungie decide if that's game-changing. They aren't going to patch every single glitch/trick we find. Just ones they find reasonable to patch.

My idea was to dummie/standby. And then ask Yasha how he did it. Zing!

-AZN

  #23  
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03-04-2007 , 01:33 PM


What if there's a mine field on the other side of the turrets? lol

  #24  
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03-04-2007 , 01:55 PM


Just to point out, it may be that Bungie will leave in any harmless glitches that we find, whilst taking out the annoying ones like BXR. Remember, they're not trying to spoil our fun, and so long as it isn't ruining anyone's games, they probably won't take it out.

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03-04-2007 , 02:12 PM


nothing wrong with BXR. a simple crouch can counter it, and leave the other person vulnerable

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03-04-2007 , 02:15 PM


Quote:
Originally Posted by gorillaz__2189
nothing wrong with BXR. a simple crouch can counter it, and leave the other person vulnerable
Liar. Weapon glitches give one person an unfair advantage.

Sure, you can crouch, but with 6 shots coming out of their rifle, they just aim down and they probably still land a few shots.

-AZN

  #27  
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03-04-2007 , 03:35 PM


Quote:
Originally Posted by AmazinAzn
Lol, how many in DL are in on the beta? I'd really like to work with you guys some. Maybe some cross-clan glitching. Eh. Just some good clean fun.

-AZN
I don't see why not. I'm currently working out some Xbox issues though.

My 360 arrives from repair on Wednesday, and I need to revive my account, but once I do that, I should be back on live.

  #28  
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03-04-2007 , 04:06 PM


So...does nobody want to play Mongoose Roulette?! It's like Russian Roulette, just bigger guns, and no Russians. :)

  #29  
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03-04-2007 , 04:12 PM


Quote:
Originally Posted by moontazer
Do you think you guys would get angry if i quickly recorded every glitch i found just to be the first person who found it? It would have no editing.
And the turrets seem a bit difficult to bypass.
Well, to tell you the truth, I wouldn't like it as much. Music and editing make it more enjoyable and cool. Chance isn't too high to find a glitch at the same time as someone else.

-Aqua

  #30  
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03-04-2007 , 10:47 PM


Quote:
Originally Posted by billygoat920
Awwwwwww......

When I say this I thought that for some holy crap lucky reason, the Beta was out.

*Cries*
so did i....:(


but anyways can someone post p9ics of all the maps.

  #31  
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03-05-2007 , 09:41 PM


I have been theorizing on the Snowbound turret line for quite some time now... are information is very limited until the Beta is released though. We do not know crucial details such as turret placement, spacing between them, how close they are to the map, and thier firing power. Some ideas that i had are...

1.First make a team slayer and everyone be on the same team, have 16 people so the probability is greater making it through, and increase everyones power-overshield, radar, damage resistance, etc.

2. My first idea- have one man get in a large vehicle such as a wraith and have him move first between the turrets, taking the fire, having multiple on foot people staying close and behind him away from fire. Once the tank man is dead there should be much less distance between the tank remains and geting past the turrets- having everyone else sprint on foot.

3.Use a Juggernaut- with increased speed, strength, and heath it should be able to make it through on foot or in a vehicle.

4.All out charge on foot or multiple mongeese- hope for the best.

These are my ideas so far.

There is also a X-factor like i said before about turret strength, and range can also be a problem- what if you get past the turret line and the turret rotates around and shoots at you, im guessing but if you get past the turret line, make sure you are definatly out of thier range before exploring out of the map.

P.S. Make SURE you record it if you make it through! Good Luck my fellow Beta winners! :)

Last edited by Emerald Lancer; 03-06-2007 at 04:55 PM. .

  #32  
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03-05-2007 , 11:53 PM


Quote:
Originally Posted by Emerald Lancer
4.All out charge on foot or multiple mongooses- hope for the best.
Shouldn't it me mongeese :P
jk

  #33  
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03-06-2007 , 07:07 AM


Hows about we launch over them I mean they can only shoot so high. Launching's my answer to alot Halo tricking problems. If they can shoot strait up oh well.

  #34  
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03-06-2007 , 07:40 AM


hey uhhh i might sound stupid but what turret are you talking about?? what does it do? I need some info!

  #35  
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03-06-2007 , 07:48 AM


Quote:
Originally Posted by diablo11561156
Shouldn't it me mongeese :P
jk
Men! To your mongeese!

:D

  #36  
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03-06-2007 , 09:15 AM


Quote:
Originally Posted by halogamer55 v2
hey uhhh i might sound stupid but what turret are you talking about?? what does it do? I need some info!

instead of invisi walls theres big turrets that shoot you if you go to far out in snowbound

  #37  
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03-06-2007 , 11:22 PM


Quote:
Originally Posted by NOBLE STABBlNGS
Men! To your mongeese!

:D
Man the Mongi. :)

I want to play Mongoose Roulette. :(

  #38  
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03-12-2007 , 05:08 PM


One factor we're not considering...what if there's no vehicles? It seems a small map, I doube there will be vehicles, and it's the only map I didn't see any in the pictures.

In that situation, if we still have host, we could probably find a way into those big movable boxes? Then just launch them MBY?

I can see a TUT forming now:

Step one: Repeatdly hump box for about 5 minutes.
Step two: While still rapidly hitting the crouch button, have host box-off
Step three: Rapidly hump some more
Step five: After blue screen, you may get inside the box. But most likely you'll die 'cuz the game doesn't like you.

  #39  
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03-12-2007 , 08:19 PM


Quote:
Originally Posted by Duelies
Hows about we launch over them I mean they can only shoot so high. Launching's my answer to alot Halo tricking problems. If they can shoot strait up oh well.
50 bucks says they shoot every which way.

  #40  
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03-12-2007 , 10:56 PM


Quote:
Originally Posted by crosseyes
One factor we're not considering...what if there's no vehicles?
There are though....


Edit: at least I thought there were...but I can't find no truf. :(

maybe there aren't...

Last edited by Darkninja90; 03-12-2007 at 11:01 PM. .

 

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